Cool game, but I can see that it's still very rough. Some things I'd like added, and I think would be a good edition is.
1. Being able to customize my own controls
2. Giving enemies and breakables such as trees health bars
3. Making the food bar barely deplete when standing still, deplete a bit quicker when walking, and deplete significantly when doing labor intensive work
4. Add a control and guidebook when you spawn in (or add a guide)
5. Add a list of options when you hover over an item in your inventory
If anyone would like to add anything to this list, feel free to reply to this.
bugged when i cut trees down it cause me go under floor. and slim is unkillable i attack it hundred times slime still live. and hungry go too fast need balance
Heya, not really a bug report or anything, but could you give a guide either her or on your patreon to help explain some of the mechanics for your game? I figured out how to do some things, but a most of it is still confusing to me.
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Is the game fixed? or they abandoned it
I think the creator left out some crucial files when they uploaded it, and if I had to guess (1 year after release btw) they are not going to fix it.
nah they abandoned the game lol i checked their patreon and their last post was 2022
The game definitely requires more updates.
terrible game.
The game won't allow me to plant anything..
fix the game bro
dude, when are you going to fix this? everyone since 2022 can't play this game! (errors log:
"[time]:21/02/2023 13:00:35
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:21/02/2023 13:00:35
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:21/02/2023 13:00:35
[type]:Exception
[exception message]:IndexOutOfRangeException: Index was outside the bounds of the array.
[stack trace]:Lodplane+<Loditems>d__24.MoveNext () (at <43e1442243e843c29cd7f10f255e0117>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <6721e189ad0b43c1828a0243bfad7a76>:0)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Lodplane:UpdateLand()
PlayerMo:MyUpdate()
MonoController:Update()
[time]:21/02/2023 13:00:35
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:21/02/2023 13:00:35
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:")
every time i start the game i fall trough the map i tried re instaling but it dosent help
I really wanna enjoy the game but it is extremely rough and is just unplayable
to my surprised,this game have chinese。
Hello,
When I start a new game the game screen looks like this :
And I have this log in the game file :
[time]:2022-12-13 19:32:05
[type]:Exception
[exception message]:FormatException: Input string was not in a correct format.
[stack trace]:System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
GameManger.LodeByXML () (at <43e1442243e843c29cd7f10f255e0117>:0)
GameManger.StartButton1 () (at <43e1442243e843c29cd7f10f255e0117>:0)
OptionUI.<SetStartUi>b__30_0 () (at <43e1442243e843c29cd7f10f255e0117>:0)
UI_Button.OnPointerDown (UnityEngine.EventSystems.PointerEventData eventData) (at <43e1442243e843c29cd7f10f255e0117>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerDownHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.EventSystem:Update()
Thank you
not working for me i just fall through the floor every time i start a new game
Cool game, but I can see that it's still very rough. Some things I'd like added, and I think would be a good edition is.
1. Being able to customize my own controls
2. Giving enemies and breakables such as trees health bars
3. Making the food bar barely deplete when standing still, deplete a bit quicker when walking, and deplete significantly when doing labor intensive work
4. Add a control and guidebook when you spawn in (or add a guide)
5. Add a list of options when you hover over an item in your inventory
If anyone would like to add anything to this list, feel free to reply to this.
bugged when i cut trees down it cause me go under floor. and slim is unkillable i attack it hundred times slime still live. and hungry go too fast need balance
I just fall through the floor (i think) when i press new game. Everything is blue and i can't tell if i can look around or not. Playing on windows 10
How do I get this goo and flower stems that your talking about
They are in the shops. Up the hill there are these flat buildings. If you go up to the doors and press F you can get into the shops.
hunger depleates way to quick. and to hard to get more food.
but like how do you do anything
Is there only the scene with the sucubus or do the bees and slime have one too
only sucubus and slime. use goo on slime and flower stems
Mouse buttons not working, game is unplayable.
Excuse me, what system are you using?
Windows 11
Heya, not really a bug report or anything, but could you give a guide either her or on your patreon to help explain some of the mechanics for your game? I figured out how to do some things, but a most of it is still confusing to me.
good suggestion
I will make sure to patreon at goo heart as long as I actually know how to play the game. Thank you for the reply
how do i kill slime and stuff
im sorry but the bug is still here whene i start the game this screen is here and i can't do nothing
i m so sorry ,thank you for your reply
please tell me your operating system
and
Can you send me this bug report?copy the contents
I have the same issue. Here's my log (Windows 11):
[type]:Exception
[exception message]:FormatException: Input string was not in a correct format.
[stack trace]:System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
GameManger.LodeByXML () (at <43e1442243e843c29cd7f10f255e0117>:0)
GameManger.StartButton1 () (at <43e1442243e843c29cd7f10f255e0117>:0)
OptionUI.<SetStartUi>b__30_0 () (at <43e1442243e843c29cd7f10f255e0117>:0)
UI_Button.OnPointerDown (UnityEngine.EventSystems.PointerEventData eventData) (at <43e1442243e843c29cd7f10f255e0117>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerDownHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.EventSystem:Update()
Glitched
i m sorry ,thanks for your reply
Can you send me this bug report?copy the contents
There you go:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Exception
[exception message]:IndexOutOfRangeException: Index was outside the bounds of the array.
[stack trace]:Lodplane+<Loditems>d__24.MoveNext () (at <43e1442243e843c29cd7f10f255e0117>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <6721e189ad0b43c1828a0243bfad7a76>:0)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Lodplane:UpdateLand()
PlayerMo:MyUpdate()
MonoController:Update()
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 359.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 520.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:01.11.2022 07:29:39
[type]:Error
[exception message]:Screen position out of view frustum (screen pos 519.000000, 360.000000) (Camera rect 0 0 1040 720)
[stack trace]:
[time]:31/10/2022 19:04:06
[type]:Exception
[exception message]:FormatException: Input string was not in a correct format.
[stack trace]:System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
System.Single.Parse (System.String s) (at <44afb4564e9347cf99a1865351ea8f4a>:0)
GameManger.LodeByXML () (at <43e1442243e843c29cd7f10f255e0117>:0)
GameManger.StartButton1 () (at <43e1442243e843c29cd7f10f255e0117>:0)
OptionUI.<SetStartUi>b__30_0 () (at <43e1442243e843c29cd7f10f255e0117>:0)
UI_Button.OnPointerDown (UnityEngine.EventSystems.PointerEventData eventData) (at <43e1442243e843c29cd7f10f255e0117>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerDownHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0abde82649064dbcb72ec3ecb4886cca>:0)
UnityEngine.EventSystems.EventSystem:Update()
how do i get hunger back i try to eat anything and i just cant get it to go back up to full
right mouse eat food. if not working please tell me
thank you!!!
Not working on my end, the game won't register either mouse button.
very primitive a but a lot of potential
I don't understand, when I start the game I get a blue screen and I can't do anything. I die without doing anything! Can anyone help me!?
Sorry this might be a bug. Try reinstalling. i will fix it asap
im stuck in the void
I update the game .If there are still bugs. please tell me
really promising game
(♢▽♢)
Option:
Key B :Open Package
Key F : Pick up item & talk to NPC
Key R : Plant item
↑ w
a ← → d 【Space】
↓ s